I'm going to confess something terrible now: I only played Deus Ex for the first time in 2010. Yes, I somehow delayed playing one of PC gaming's greats for an entire decade. It's a good thing Deus Ex has some serious brains to bolster it, because let's be honest -- nobody's playing it for its cutting-edge graphics these days. Fortunately, if you're allergic to its blurry, old-school textures, a mod that bestows "a new vision" upon the game has now been completed.
The mod -- unsurprisingly called A New Vision -- acts as a kind of high-tech wallpaper, veneering the environments with crisp, updated-for-the-modern-man textures. It's been in the making for five years, and now its creator is finally calling it "done."
Since my mere mention of Deus Ex probably just instigated a reinstall on your system, you might as well try out A New Vision too, which you'll find over at ModDB. Take note that this doesn't apply to character models, just the environment textures -- JC Denton will still be his blocky, rigidly trenchcoated self. Here's to hoping that an equivalent to System Shock 2'sRebirth mod is on the way next.
The mod -- unsurprisingly called A New Vision -- acts as a kind of high-tech wallpaper, veneering the environments with crisp, updated-for-the-modern-man textures. It's been in the making for five years, and now its creator is finally calling it "done."
Since my mere mention of Deus Ex probably just instigated a reinstall on your system, you might as well try out A New Vision too, which you'll find over at ModDB. Take note that this doesn't apply to character models, just the environment textures -- JC Denton will still be his blocky, rigidly trenchcoated self. Here's to hoping that an equivalent to System Shock 2'sRebirth mod is on the way next.
BioShock Infinite Boxes Itself In
You'll never believe it: some copies of BioShock Infinite will come in a box! A box with art on it, specifically -- though what's notable about the unveiling of the box cover is that this is our first real look at the playable character himself, Mr Booker DeWitt.
Previous looks at Infinite have centered more on the side-character Elizabeth, and your interactions with her. It's an interesting approach to take in telling a videogame story, but with all of Liz's crazy summoned stormclouds, I'd almost forgotten who the main character was. And with that determinedly set jaw and five o'clock shadow, I think we can ascertain that Booker DeWitt... sure is a videogame character.
Personally, I'm not feelin' this box art. Infinite's city-in-the-clouds concept is incredibly unique, and I feel that that's dampened somewhat by this character-centric art which -- asides from that stylish neckerchief -- looks rather generic. What are your thoughts?
Previous looks at Infinite have centered more on the side-character Elizabeth, and your interactions with her. It's an interesting approach to take in telling a videogame story, but with all of Liz's crazy summoned stormclouds, I'd almost forgotten who the main character was. And with that determinedly set jaw and five o'clock shadow, I think we can ascertain that Booker DeWitt... sure is a videogame character.
Personally, I'm not feelin' this box art. Infinite's city-in-the-clouds concept is incredibly unique, and I feel that that's dampened somewhat by this character-centric art which -- asides from that stylish neckerchief -- looks rather generic. What are your thoughts?